Game modes

There are currently 6 game modes. The following game modes may be played with several mutators, which are changing the whole gameplay.

Duel

One versus one combat. The player who scores the most frags wins the match. Each match has a time-limit sets for 7 minutes. In case of a draw after 7 minutes, there is a 3-minute period of overtime added automatically. If a winner is not known after one overtime period, the game is decided by a golden frag.

Deathmatch

One versus everyone combat, also known as Free For All. The player who scores the most frags wins the match. Each match has a time-limit sets for 7 minutes. In case of a draw after 7 minutes, there is a 3-minute period of overtime added automatically. If a winner is not known after one overtime period, the game is decided by a golden frag.

Team Deathmatch

Team versus team combat. The team who scores the most frags wins the match. Each match has a time-limit sets for 7 minutes. In case of a draw after 7 minutes, there is a 3-minute period of overtime added automatically. If a winner is not known after one overtime period, the game is decided by a golden frag.

Capture The Flag

A match is composed of 2 or 3 rounds, depending on the results at the end of the first two rounds. Each round lasts 6 minutes.

The team that captures the most flags in each of the first two rounds wins the match. In case of a draw after two rounds, a third round is launched to determine the winner. In this third round, the first team scoring is the one who wins the round and the game. However, if neither team scores, it’s the team who scored the most flags in the first two rounds who wins. In the case the teams have the same number of flags captured, it is the team that scored the first flag that wins the match.

If a team holds the opponent’s flag at the end of a round, this latter is extended until the flag is either returned to its base or scored.

Arena Royale

One versus all combat, also known as Battle Royale. The last player standing wins the game.

Each player starts with 6 lives and may be killed by either other players or the magnetic field. Note that the magnetic field is activated 30 seconds after the start of the match or when a player picks the item Carnage which gives him 250HP. You begin with 100 HP, but fragging anyone extends your maximum health by 5 HP. When the magnetic field reaches the last phase, it disables all remaining lives and converts each of them into HP (+25HP per life). At this stage of the game, it’s the last man standing!

Trial

It is a race mode you can play either alone or with other players.

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