• 02/14/2021

Update February 2021 – Part 2

Update February 2021 – Part 2

Update February 2021 – Part 2 800 450 Virginie

Hello everyone!

Today we update the game with new requested settings by the community, maps update, and more. Let’s go!

GAMEPLAY UPDATE

  • Rocket Launcher: The minimal damage taken is now 10 HP.
  • Grenade Launcher: The minimal damage taken is now 8 HP.
  • Sniper: Reload time is 1.75s (old 2s).
  • FlashRifle: A delay added between primary fire and alt-fire.

CAMERA

  • Dodge and wall-dodge camera animation are slower.

SETTINGS

  • No Gibs settings added: Available from the “Display Menu.”

 

  • Players skin saturation: You can now control the color saturation of your robots:

Example with the default saturation:

Example with the maximum saturation:

Your settings will reset, sorry for that 🙂

MAPS

RC-Collider / CTF-Collider

Light update

CTF-BASKETBALL

Team bases are now symmetric + teleporters and elevators fixed.

CTF-SPACEDOCK

Collision added (camp prevention).

DUEL-CREUSET

New level art with some small structural and pickup placement changes.

FIXES

  • Bots are now available on duel.
  • Duel: fix an issue where the game won’t start.
  • Collision added on assets library map_002a_b_c.
  • Sensitivity converter values.

***

We hope you’ll enjoy it!
Have a good week, have a good game, and have fun!

If you have any bugs, issues, or suggestions, do not hesitate to discuss them with us on discord. Feel free to invite your friends to join us, share, and like on socials networks.

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See you in-game, Master Arena Dev Team.

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