Respawning

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ShX
Posts: 54
Joined: Nov 30th, 2017, 6:11 pm
Location: Poland

Respawning

Post by ShX » Dec 2nd, 2017, 5:14 pm

There is one and serious issue about spawning.

I was playing a couple of games already and my desire of playing more was telling me to click all the time once I was dead. But for once, I haven't done that. What I noticed was, that I could be not respawned for as much as I wanted to. That means it could ruin a lot of games, for example duels. Once you took an advantage and don't want to lose, you just don't need to spawn and you will win.

My suggestion would be to force respawn automatically, like after 1 or 2 seconds after dying, so the player that dies actually sees that he died and got respawned. What do you think about it?
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Jerem
Posts: 25
Joined: Nov 30th, 2017, 7:21 pm
Location: France
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Re: Respawning

Post by Jerem » Dec 2nd, 2017, 6:33 pm

That's right, avoid the anti-game.
Thank you for the suggestion. A delay of 1 to 3 seconds maximum seems to be good.
I note that, I would implement that soon :)
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jackycola
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Location: My room

Re: Respawning

Post by jackycola » Dec 2nd, 2017, 6:43 pm

Is there a respawn sound for others to hear? If not there should be one.

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Jerem
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Re: Respawning

Post by Jerem » Dec 2nd, 2017, 8:38 pm

Yes there is ! But maybe it is too low.
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jackycola
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Re: Respawning

Post by jackycola » Dec 3rd, 2017, 11:30 am

Nice, I will listen to it again to see if it is fair. You know, when someone spawn behind you it would be unfair to not hear him spawn but too loud is unfair for the one who spawns.

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